Talk:Gamebridge: Difference between revisions
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===NOV 19 2025=== | ===NOV 19 2025=== | ||
====PREMEETING ROLES==== | ====PREMEETING ROLES==== | ||
* Facilitators (1 or more): | * Facilitators (1 or more): ? | ||
* Note takers (2+ is ideal): | * Note takers (2+ is ideal): ?, ? | ||
====OUTLINE SCHEDULE==== | ====OUTLINE SCHEDULE==== | ||
| Line 101: | Line 101: | ||
==== Q&A ===== | ==== Q&A ===== | ||
* | * Does anyone have questions maybe someone in the group might know the answer? | ||
====TOPICS==== | ====TOPICS==== | ||
* Does anyone have a discussion topic? Let's take a stack of topics first before we get into them. | |||
===== | ===== PLAYTESTS ===== | ||
* | * Does anyone have a game they want to playtest? | ||
===== | ===== DEMOS ====== | ||
* | * Does anyone have a game work in progress they want to demo? | ||
=====GAME JAM!===== | =====GAME JAM!===== | ||
* Discuss ongoing game jam progress. | |||
* | |||
Revision as of 20:28, 26 November 2025
GAMEBRIDGE MEETING NOTES
2025
NOV 19 2025
PREMEETING ROLES
- Facilitators (1 or more): LX
- Note takers (2+ is ideal): LX, Martin
OUTLINE SCHEDULE
- Intros (intro yourself and what your gaming or game dev related interests are, share what you'd like to share about or want to learn about/get help with)
- Announcements (1-2 sentences about your announcement not the whole topic)
- Topics (announcements in detail to discuss them, game demos, tutorials to learn stuff by request or offer from whomeever teaching)
- Mentoring if someone wants feedback or help with a topic in their projects
- Tutorials for people who might be beginners needing to learn gamedev in general or a specialty within it or just a specific technique
- GAME JAM UPDATES
- During game jams we'll talk about the phases of the jam and share people's progress and teach about the current and next phase of the jam
INTRODUCTIONS
- Alex: started gamebridge and is excited to see people work on stuff
- Garik: beginner in gamedev, have coding experience 12+ yrs, working on some small games, showed sheep game last time, exploring next ideas, using unity open to godot
- Eric: Doing music in music room working on upgrading it, could also support video and streaming/recording in the room, beginner gamedev, music maker
- Sophia: game dev tabletop designer, unity experience, interested if an idea for unity games
- Martin: Like to work on games, working w Eric on music
- Jessie: interested in gamedev, nongamedev unity experience, also tabletop on aethertac and other stuff
- Daario: Did game dev a while ago. Garik's friend. Factory games. Plays shapes 2.
ANNOUNCEMENTS
- GAMEBRIDGE GAME JAM STARTING TODAY!
- Aethertac playtest will continue! Join their discord: https://discord.gg/TUAvenSF
- Garik: Working on super early new prototype idea to show!
- Jessie: Looking for pixel art!
- BAD (Bay Area Developers gamedev collective) is a sister group with many gamedevs and arists that are good to meet and hang out with on their Discord! https://www.badcollective.games/
INTRO TO GAMES AT NOISEBRIDGE
Q&A =
* Anyone know how to mocap? * Jessie worked on it. Cam mocap is improving. * Tutorials and coding AI? * Our tutorials series: https://gamebridgeu.wordpress.com/ * Tutorial series starts with making a simple FPS where you solve the problem of alling forever.
TOPICS
AETHERTAC
- Aethertac playtest will continue! Join aetherworld discord: https://discord.gg/TUAvenSF
GARIK DEMO
- Moving points around to triangulate movement is fun!
- Ideas for single and multiplayer movement and level complications or teamwork
- How to make levels for it?
- LX: https://www.youtube.com/watch?v=Mssc0S8GeFI the p
- Sheep update: everyone who sees it loves it, some updates to polish and mechanics.
GAME JAM!
OVERVIEW
EXPERIMENTATION
- Ideas we have so far:
* Eric: Game with physical toys that you can play tabletop. * Garik: Monster thing. or sheep? * Jessie: Narrative focused idea maybe? More of programmer.
CONCEPT
Think of a 1-2 sentence concept that sparks someone's imagination with the most unique ideas of your game and a GIF animated sequence that could convey what your game is about.
Q&A
?: I saw a sign in the library at Noisebridge indicating that Gamebridge is Wednesdays at 8. Is this correct? LX: Yes
COPY THE TEMPLATE FROM BELOW
- Every meeting, you can copy the below notes template into https://pad.riseup.net/p/gamebridge.
- Ask that you have 1-2 facilitators and 2 or more note takers so the most active note taker can speak and have the other notetaker write and correct things.
GAMEBRIDGE MEETING NOTES TEMPLATE
NOV 19 2025
PREMEETING ROLES
- Facilitators (1 or more): ?
- Note takers (2+ is ideal): ?, ?
OUTLINE SCHEDULE
- Intros (intro yourself and what your gaming or game dev related interests are, share what you'd like to share about or want to learn about/get help with)
- Announcements (1-2 sentences about your announcement not the whole topic)
- Topics (announcements in detail to discuss them, game demos, tutorials to learn stuff by request or offer from whomeever teaching)
- Mentoring if someone wants feedback or help with a topic in their projects
- Tutorials for people who might be beginners needing to learn gamedev in general or a specialty within it or just a specific technique
- GAME JAM UPDATES
- During game jams we'll talk about the phases of the jam and share people's progress and teach about the current and next phase of the jam
INTRODUCTIONS
- Name: About themselves.
ANNOUNCEMENTS
INTRO TO GAMES AT NOISEBRIDGE
- "Games Guild at Noisebridge encompasses many subgroups:
Q&A =
- Does anyone have questions maybe someone in the group might know the answer?
TOPICS
- Does anyone have a discussion topic? Let's take a stack of topics first before we get into them.
PLAYTESTS
- Does anyone have a game they want to playtest?
DEMOS =
- Does anyone have a game work in progress they want to demo?
GAME JAM!
- Discuss ongoing game jam progress.