GameDevWorkshop: Difference between revisions

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(Changed language that might be offputting for some people.)
(updated formatting)
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I would like to make a game dev event happen at noisebridge!
I would like to make a game dev event happen at noisebridge!


When: Sometime during the evenings, whenever is convenient for interested members.
== When ==
Sometime during the evenings, whenever is convenient for interested members.


Where: I think Church would be a good spot to locate it, but I'm open to other spots depending on timing needs.
== Where ==


What you should bring: A laptop if you want to make a software-based game, but its not nessecary.
I think Church would be a good spot to locate it, but I'm open to other spots depending on timing needs.


Format: I'd like to do a single event to make sure that the event is a good fit for Noisebridge, but I'd love to do a weekly event.  
== What you should bring ==
 
A laptop if you want to make a software-based game, but its not nessecary.
 
== Format ==
I'd like to do a single event to make sure that the event is a good fit for Noisebridge, but I'd love to do a weekly event.  


10-15 minutes: Me covering what we're doing. (Including one-minute preamble for donations)(May include slides/videos if a large display is available)
10-15 minutes: Me covering what we're doing. (Including one-minute preamble for donations)(May include slides/videos if a large display is available)
Line 15: Line 21:
1 hour: Working on your game, Playtesting other people's games
1 hour: Working on your game, Playtesting other people's games


First event topic: "Anyone can make a game"
== First event topic: "Anyone can make a game" ==
* Possible tools
 
    * Tools that are great for people starting with game development without technical skills:
=== Possible tools ===
==== Tools that are great for people starting with game development without technical skills ====
         * Twine
         * Twine
         * Puzzlescript
         * Puzzlescript
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         * Street games
         * Street games


* Pick a tool that you want to use, but if its Unity, you should start installing it now! (Takes 30 minutes?)  
=== Pick a tool that you want to use, but if its Unity, you should start installing it now! (Takes 30 minutes?) ===


* Making games as an individual, what individuals do better than large groups and what is challenging for an individual.
=== Making games as an individual ===
    * Examples of games made by single people in a short amount of time, using the tools discussed, but are still awesome.
==== What individuals do better than large groups and what is challenging for an individual. ====
==== Why you should make games as an individual at first. ====
==== Examples of games made by single people in a short amount of time, using the tools discussed, but are still awesome. ====
         * Twine:
         * Twine:
             * You deserve a custom luxury Sauna
             * You deserve a custom luxury Sauna

Revision as of 00:48, 15 January 2014

I would like to make a game dev event happen at noisebridge!

When

Sometime during the evenings, whenever is convenient for interested members.

Where

I think Church would be a good spot to locate it, but I'm open to other spots depending on timing needs.

What you should bring

A laptop if you want to make a software-based game, but its not nessecary.

Format

I'd like to do a single event to make sure that the event is a good fit for Noisebridge, but I'd love to do a weekly event. 

10-15 minutes: Me covering what we're doing. (Including one-minute preamble for donations)(May include slides/videos if a large display is available)

0-30 minutes: 2-5 minute (Depending on interested participants) microtalks by anyone participating (Talk about your experiencing making games, talk about your anxieties about creating, promote your kickstarter/project/blog)

1 hour: Working on your game, Playtesting other people's games

First event topic: "Anyone can make a game"

Possible tools

Tools that are great for people starting with game development without technical skills

       * Twine
       * Puzzlescript
       * Paper games
       * Screenless electronic games (Makey Makey)
   * Technical tools that I've used:
       * Unity
       * CraftyJS
   * Non-technical tools that I haven't used but have heard good things about:
       * Game Maker
       * Adventure Game Studio
       * Construct 2
       * RPGMaker
       * Street games

Pick a tool that you want to use, but if its Unity, you should start installing it now! (Takes 30 minutes?)

Making games as an individual

What individuals do better than large groups and what is challenging for an individual.

Why you should make games as an individual at first.

Examples of games made by single people in a short amount of time, using the tools discussed, but are still awesome.

       * Twine:
           * You deserve a custom luxury Sauna
       * Puzzlescript:
       * Paper games:
           * Monsterhearts??
       * Screenless electronic games:
           * Anna's nipple grabby game?