GameDevWorkshop: Difference between revisions

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I would like to make a game dev event happen at noisebridge!
I would like to make a game dev event happen at noisebridge!


'''Who is teaching it:''' Seanna Musgrave
'''Who is facilitating it:''' Seanna Musgrave


'''When:''' Sometime during the evenings, whenever is convenient for interested members.
'''When:''' Sometime during the evenings, whenever is convenient for interested members.
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'''What you should bring:''' A laptop if you want to make a software-based game, but its not necessary.
'''What you should bring:''' A laptop if you want to make a software-based game, but its not necessary.
'''What I would like to have access to:'''A projector or large monitor to display a couple of slides/games, enough deskspace for 6 people with laptops.
'''Interested noisebridgers:'''


== Format ==
== Format ==

Latest revision as of 21:51, 15 January 2014

I would like to make a game dev event happen at noisebridge!

Who is facilitating it: Seanna Musgrave

When: Sometime during the evenings, whenever is convenient for interested members.

Where: I think Church would be a good spot to locate it, but I'm open to other spots depending on timing needs.

What you should bring: A laptop if you want to make a software-based game, but its not necessary.

What I would like to have access to:A projector or large monitor to display a couple of slides/games, enough deskspace for 6 people with laptops.

Interested noisebridgers:

Format[edit | edit source]

I'd like to do a single event to make sure that the event is a good fit for Noisebridge, but I'd love to do a weekly event if the first event is a success and we have interested people.

Schedule[edit | edit source]

10-15 minutes: Me covering what we're doing. (Including one-minute preamble for donations)(May include slides/videos if a large display is available)

0-30 minutes: 2-5 minute (Depending on interested participants) microtalks by anyone participating (Talk about your experience making games, talk about your anxieties about creating, promote your kickstarter/project/blog)

1 hour + 10/45 minutes: Working on your game, playtesting other people's games, me walking around the tables and see if anyone needs help

5 minutes: Getting feedback, call for donations, talk about future events.

First event topic: "Anyone can make a game"[edit | edit source]

In the first event, I would give an overview of the possible tools that people can use to make games (Such as Twine, puzzlescript, Unity, paper or custom electronics)

I would then discuss the challenges and benefits as making a game as an individual, why you should make your first game by yourself, and give examples of great games that were made by individuals in a small amount of time.

Then, I'd make time for anyone to make microtalks if they wanted to.

Then, I'd give people around an hour and a half to make a game. I would try to encourage people to make something that can be finished in that hour in a half.

Games I've made[edit | edit source]

http://transfixedgames.tumblr.com/games